papervision3d
| Papervision3D is an open source 3D engine for the Flash platform. |
Papervision3D entered Public Beta on July 7th, 2008.
| Create Online Virtual Worlds
|
Feature:2 Day API Overview available from our Instructors.
Intro and history of Papervision3D Day 1
l Background and where the engine came from
l Overview of how it's all accomplished
l Under the hood details on performance
l Package structure + brief overview
l PaperVision API
l 4 types of scenes (scene, movieScene, Flex2Scene,
InteractiveScene3D)
l 2 types of cameras (target, free)
l How to use a target cam
l How to use a free cam
l How to create chase cams
l DisplayObject3D
l COLLADA
l Loading
l Events
l Accessing Objects
l What to expect/Limitations
l Materials: BitmapMaterial, BitmapAssetMateria,
MovieMaterial, MovieAssetMaterial,
l Native Objects: Plane, PaperPlane, Stars
l Interactivity: Making Objects Clickable, InteractiveScene3D,
InteractiveSceneManager
l Events: Basic bounding Sphere Collision Detection
l Workflow with 3D guys